I will preface this with I love the Obsidian Trials (OT), the map is fantastic and the work put in by many shows. The only major problem with it is, well, no one goes there anymore. Well, not exactly no one - some guilds farm it and people with multiple accounts. I stop by the zone very often and its always empty, this prompted me to make this post and give my opinion on what happened and how to help.
Why is it empty?
What can help?
- There is very little to no reward for most players. The kill coins are essentially useless besides some potions usable only in PvP zones. The good stuff comes from medallions which only comes from winning a trial with 5 people. This is very hard to do and I would even say near impossible for the casual player.
- There is cost to the trial but no tangible benefit. Durability gets hit and regs/pots get consumed and you get no loot, no good, no XP for your troubles. Sure its a lot of fun, but I think fun is relative if all you do is die a lot and get nothing in return.
I just want to try to kickstart OT back up, its a great fun thing to do for me and many and we need to encourage others to try it out on a regular basis. I believe in order to do that we need to increase the rewards for participation in general.
- Daily Quest similar to Sieges - Let players trade in 5 kill coins daily for 50k XP, 1000gp and 1 medallion. This is not a lot and I intentionally made it very low as to not piss people off. I think it should be higher considering the time investment versus just going and doing PvE. The things people really want from the trials take medallions and there needs to be another way to get them.
- A queuing system - I understand this is much harder to implement but would help immensely. If I could use a function similar to group finder that when 5 people join I get a pop up to teleport in I think we would see a lot more people in there. At least Id probably see the same 5 people in there I always saw before hehe.